Network
Spectrum review
Score: 5/10TCP/UDP proxying magic, priced out of the use cases that need it most.
The breakdown explains the score. It is not an average. How to read these.
Last updated
Spectrum extends Cloudflare’s DDoS protection and anycast routing to arbitrary TCP and UDP services, including game servers, SSH, MQTT, and custom protocols. It is exactly the product game hosting has wanted.
The economics kill it. Per-GB pricing on high-throughput protocols is untenable: proxying real game server traffic through Spectrum costs more than the servers themselves. So the product that should be the answer for game hosting ends up reserved for low-bandwidth ports on Enterprise contracts (SSH and Minecraft on the lower plans, everything else negotiated).
The engineering earns five points, but I can rarely justify the price. With realistic pricing for sustained throughput, this would be a 9.
Status page incidents
Published under Spectrum, plus incidents whose title names it.
- Last 3 years
- 10
- 2 from the title
- Major or critical
- 0
- Median time open
- 1.6 h
- Since January 2019
- 42
Counts what Cloudflare published, not what broke: time open is how long the status entry stayed open, and nothing before January 2019 is tracked at all. Incidents Cloudflare tagged against nothing but named in the title are counted too. The caveats in full.